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Opinion/Thoughts on Warlocks
Overpowered as hell. There are three (3) classes in the game that can do consistent damage without relying on mana: Warlocks, warriors, and rogues. Warriors have to deal with berserker stance and limited cc/escape options, rogues have to deal with dependancy on cooldowns, and warlocks have to deal with... global cooldowns between lifetap and drains? In all seriousness, warlocks are really the only mana-based class that doesn't rely on mana. It's been said before and I'll say it again, lifetap and drains need tuning (aka nerfing) for it to be more balanced, but at the same time, I feel warlock pets should be buffed, on the other hand. I personally don't think drains should persist when line of sight breaks on the target for more than maybe one second of the drain, and I think lifetap needs a negative aspect to it (for example, +25% increased damage taken for x seconds after using it) so warlocks would actually have to think about using it appropriately. However, I do feel warlock pets without benefitting from spell hit, spell penetration, or resilience need to be buffed in those regards with at least some of those stats transferring over. Warlocks obviously have their weaknesses and can be killed rather easily if you know their weaknesses (like banishing their pet so they lose soul link), but on the whole, they are still more powerful than I feel the playerbase thinks they should be.
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