
Let's say you're fighting a feral druid 1v1 (often thought of as impossible for warriors to beat). There are a few key things to remember here:
1) They have really high dodge rate in bear form, so it's often better to stay in battle stance, overpowering, and staying out of melee range until overpower cooldown is up because it almost will guaranteed to be lit up next time you swing at them
2) Their feral charge gives you second wind. If you can bait a druid into using that on you, you'll heal for a large amount of HP every time. Just make sure you get a hamstring and possibly spell reflect on them before they move away from you after a charge in case they try to CC/heal after it.
3) Lacerate damage stacks up and does significant damage when fully stacked by a feral druid. If they do this, you can't let them constantly refresh a five stack, you should kite them until it wears off."In order to be effective 1v1, you need a good understanding of your opponents and the limitations of their class."
4) Spell reflection eats nature's grasp if you reflect then hit them with your one-handed weapon while it's still on.
5) If they trinket at any point during the fight from an intercept or mace stun, etc, you can always wait until you no longer have any running DoT's and do a fear -> bandage
That's just a small list of things, but the point stands that in order to be effective 1v1, you need a good understanding of your opponents and the limitations of their class. Once you have that, the rest just comes down to practice.
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